Difference between revisions of "VS:SetComponentTexture"

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(Shorten OBJECT, reserved word)
 
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<def>
 
<def>
 
<funcDef lang="vs">
 
<funcDef lang="vs">
FUNCTION SetComponentTexture(object:HANDLE; componentIndex:INTEGER; texture:LONGINT) : BOOLEAN;
+
FUNCTION SetComponentTexture(obj:HANDLE; componentIndex:INTEGER; texture:LONGINT) : BOOLEAN;
 
</funcDef>
 
</funcDef>
 
<funcDef lang="py">
 
<funcDef lang="py">
def vs.SetComponentTexture(object, componentIndex, texture):
+
def vs.SetComponentTexture(obj, componentIndex, texture):
 
     return BOOLEAN
 
     return BOOLEAN
 
</funcDef>
 
</funcDef>
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<lineList ident=1>
 
<lineList ident=1>
 
<line>
 
<line>
object
+
obj
 
HANDLE
 
HANDLE
 
The object. Can be a wall, round wall, slab, Wall Style, Slab Style, the Wall Preferences, or the Slab Preferences.
 
The object. Can be a wall, round wall, slab, Wall Style, Slab Style, the Wall Preferences, or the Slab Preferences.

Latest revision as of 16:08, 10 February 2016

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix


Description

Sets the texture of a component in an object.
FUNCTION SetComponentTexture(
obj  :HANDLE;
componentIndex  :INTEGER;
texture  :LONGINT) : BOOLEAN;
def vs.SetComponentTexture(obj, componentIndex, texture):
    return BOOLEAN

Parameters

obj HANDLE The object. Can be a wall, round wall, slab, Wall Style, Slab Style, the Wall Preferences, or the Slab Preferences.
componentIndex INTEGER The index of the component.
texture LONGINT The ref number of the texture. 0 for no texture. -1 for class texture.

Version

Availability: from Vectorworks 2011

See Also

VS Functions:

VS:GetComponentTexture

VS Functions: [[VS:GetComponentTexture]]
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