VS:SetComponentTexture: Difference between revisions
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(Shorten OBJECT, reserved word) |
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<def> | <def> | ||
<funcDef lang="vs"> | <funcDef lang="vs"> | ||
FUNCTION SetComponentTexture( | FUNCTION SetComponentTexture(obj:HANDLE; componentIndex:INTEGER; texture:LONGINT) : BOOLEAN; | ||
</funcDef> | </funcDef> | ||
<funcDef lang="py"> | <funcDef lang="py"> | ||
def vs.SetComponentTexture( | def vs.SetComponentTexture(obj, componentIndex, texture): | ||
return BOOLEAN | return BOOLEAN | ||
</funcDef> | </funcDef> | ||
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<lineList ident=1> | <lineList ident=1> | ||
<line> | <line> | ||
obj | |||
HANDLE | HANDLE | ||
The object. Can be a wall, round wall, slab, Wall Style, Slab Style, the Wall Preferences, or the Slab Preferences. | The object. Can be a wall, round wall, slab, Wall Style, Slab Style, the Wall Preferences, or the Slab Preferences. |
Latest revision as of 20:08, 10 February 2016
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Sets the texture of a component in an object.
FUNCTION SetComponentTexture(
obj :HANDLE;
componentIndex :INTEGER;
texture :LONGINT) : BOOLEAN;
def vs.SetComponentTexture(obj, componentIndex, texture): return BOOLEAN
Parameters
obj HANDLE The object. Can be a wall, round wall, slab, Wall Style, Slab Style, the Wall Preferences, or the Slab Preferences. componentIndex INTEGER The index of the component. texture LONGINT The ref number of the texture. 0 for no texture. -1 for class texture.
Version
Availability: from Vectorworks 2011
See Also
VS Functions:
VS Functions:
[[VS:GetComponentTexture]]