Difference between revisions of "VS:SetTextureBitmap"

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Latest revision as of 10:38, 12 August 2013

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix


Description

Procedure SetTextureBitmap sets the bitmap object attached to the referenced texture. If no texture is desired then set textureBitmap to NIL.
PROCEDURE SetTextureBitmap(
shaderRecord  :HANDLE;
textureBitmap  :HANDLE);
def vs.SetTextureBitmap(shaderRecord, textureBitmap):
    return None

Parameters

shaderRecord HANDLE Handle to shader record.
textureBitmap HANDLE Handle to texture bitmap.

Remarks

Sets the bitmap for a shader record, use NIL for no bitmap

Version

Availability: from VectorWorks8.0
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