VS:SetTexMapInt
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Set map info for specific part of object. partID is texture part, overall is 3. Selector should be 1 to set the map type integer.
PROCEDURE SetTexMapInt(
h :HANDLE;
partID :LONGINT;
selector :INTEGER;
value :INTEGER);
def vs.SetTexMapInt(h, partID, selector, value): return None
Parameters
h HANDLE partID LONGINT selector INTEGER value INTEGER
Remarks
Value is one of the:
kPlaneSpace = 0; kSphereSpace = 1; kCylinderSpace = 2; kAlgorithmicSpace = 3; {Space that wraps around the object most}
Algorithmic means either the "perimeter" or "roof" mapping type.
Version
Availability: from Vectorworks14.0
See Also
[[VS:GetTexMapInt]]