VS:SetTexMapInt

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.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Set map info for specific part of object. partID is texture part, overall is 3. Selector should be 1 to set the map type integer.

PROCEDURE SetTexMapInt(
h :HANDLE;
partID :LONGINT;
selector :INTEGER;
value :INTEGER);
def vs.SetTexMapInt(h, partID, selector, value):
    return None

Parameters

h HANDLE
partID LONGINT
selector INTEGER
value INTEGER

Remarks

Value is one of the:

kPlaneSpace = 0;
kSphereSpace = 1;
kCylinderSpace = 2;
kAlgorithmicSpace = 3; {Space that wraps around the object most}

Algorithmic means either the "perimeter" or "roof" mapping type.

Version

Availability: from Vectorworks14.0

See Also

VS:GetTexMapInt

[[VS:GetTexMapInt]]