VS:SetTexBitmapOrigin
Jump to navigation
Jump to search
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Procedure SetTexBitmapOrigin sets the origin of the bitmap applied to the referenced texture bitmap. The origin is measured in pixels, with the top left corner as (0,0).
PROCEDURE SetTexBitmapOrigin(
textureBitmap :HANDLE;
originX :INTEGER;
originY :INTEGER);
def vs.SetTexBitmapOrigin(textureBitmap, originX, originY): return None
Parameters
textureBitmap HANDLE Handle to texture bitmap. originX INTEGER X coordinate of bitmap origin. originY INTEGER Y coordinate of bitmap origin.
Remarks
Origin x and y are in pixels from paint node top left
Version
SetTexBitmapOrigin is obsolete as of VectorWorks9.0
Availability: from VectorWorks8.0