VS:SetOpenGLPrefs: Difference between revisions
Jump to navigation
Jump to search
m (1 revision) |
No edit summary |
||
Line 40: | Line 40: | ||
----------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------- | ||
<remark></remark> | <remark>No longer a valid function, needs updating. | ||
</remark> | |||
----------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------- |
Revision as of 20:19, 11 November 2015
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Sets the current OpenGL rendering preferences from data passed in.
PROCEDURE SetOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.SetOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN tessellationDetail INTEGER useNURBS BOOLEAN
Remarks
No longer a valid function, needs updating.
Version
Availability: from Vectorworks 2014