VS:SetOpenGLPrefs: Difference between revisions
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Revision as of 17:37, 18 September 2013
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Sets the current OpenGL rendering preferences from data passed in.
PROCEDURE SetOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.SetOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN tessellationDetail INTEGER useNURBS BOOLEAN
Version
Availability: from Vectorworks 2014