VS:SetObjWallInsertMode: Difference between revisions
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<desc> | <desc> | ||
Set the insertion mode for an object in a wall. | Set the insertion mode for an object in a wall. | ||
1 - Center<BR> | 1 - Center<BR> | ||
2 - Leaf Edge<BR> | 2 - Leaf Edge<BR> | ||
3 - Right Edge<BR> | 3 - Right Edge<BR> | ||
The object (objH) must be contained in wall (wallH) to succeed.</desc> | The object (objH) must be contained in wall (wallH) to succeed.</desc> | ||
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<return> | <return> | ||
True or False upon successful setting of the insertion mode. | True or False upon successful setting of the insertion mode. | ||
False can occur for the following conditions: | False can occur for the following conditions: | ||
objH is null | * objH is null | ||
wallH is null | * wallH is null | ||
objH is not contained in wallH.</return> | objH is not contained in wallH.</return> | ||
Revision as of 06:49, 14 January 2017
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Set the insertion mode for an object in a wall.
1 - Center
2 - Leaf Edge
3 - Right Edge
The object (objH) must be contained in wall (wallH) to succeed.
FUNCTION SetObjWallInsertMode(
objH :HANDLE;
wallH :HANDLE;
insertMode :INTEGER) : Boolean;
def vs.SetObjWallInsertMode(objH, wallH, insertMode): return Boolean
Parameters
objH HANDLE wallH HANDLE insertMode INTEGER
Return Value
True or False upon successful setting of the insertion mode.
False can occur for the following conditions:
- objH is null
- wallH is null
objH is not contained in wallH.
Version
Availability: from Vectorworks 2017