VS:SetObjWallBreakMode: Difference between revisions
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<desc> | <desc> | ||
Set the break mode for an object in a wall. | Set the break mode for an object in a wall. | ||
# Full Break with Caps | |||
# Full Break no Caps | |||
# Half Break | |||
# No Break | |||
The object (objH) must be contained in wall (wallH) to succeed.</desc> | The object (objH) must be contained in wall (wallH) to succeed.</desc> | ||
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<return> | <return> | ||
True or False upon successful setting of the break mode. | True or False upon successful setting of the break mode. | ||
False can occur for the following conditions: | False can occur for the following conditions: | ||
objH is null | * objH is null | ||
wallH is null | * wallH is null | ||
objH is not contained in wallH.</return> | objH is not contained in wallH.</return> | ||
Revision as of 06:47, 14 January 2017
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Set the break mode for an object in a wall.
- Full Break with Caps
- Full Break no Caps
- Half Break
- No Break
The object (objH) must be contained in wall (wallH) to succeed.
FUNCTION SetObjWallBreakMode(
objH :HANDLE;
wallH :HANDLE;
breakMode :INTEGER) : Boolean;
def vs.SetObjWallBreakMode(objH, wallH, breakMode): return Boolean
Parameters
objH HANDLE wallH HANDLE breakMode INTEGER
Return Value
True or False upon successful setting of the break mode.
False can occur for the following conditions:
- objH is null
- wallH is null
objH is not contained in wallH.
Version
Availability: from Vectorworks 2017