VS:SetObjExpandTexture
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.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Procedure SetObjExpandTexture sets the "expanded" state of the referenced objects' texture. When a texture is expanded, different components of an object can have different textures.
PROCEDURE SetObjExpandTexture(
obj :HANDLE;
expanded :BOOLEAN);
def vs.SetObjExpandTexture(obj, expanded): return None
Parameters
obj HANDLE Handle to object. expanded BOOLEAN Use expanded textures setting.
Remarks
Sets whether three or just a single texture is applied to this object (can be up to three for walls or two for roofs).
Version
Availability: from VectorWorks8.0