VS:SetObjExpandTexture

From Vectorworks Developer
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Procedure SetObjExpandTexture sets the "expanded" state of the referenced objects' texture. When a texture is expanded, different components of an object can have different textures.

PROCEDURE SetObjExpandTexture(
obj :HANDLE;
expanded :BOOLEAN);
def vs.SetObjExpandTexture(obj, expanded):
    return None

Parameters

obj HANDLE Handle to object.
expanded BOOLEAN Use expanded textures setting.

Remarks

Sets whether three or just a single texture is applied to this object (can be up to three for walls or two for roofs).

Version

Availability: from VectorWorks8.0