VS:SetObjExpandTexture: Difference between revisions

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Latest revision as of 14:38, 12 August 2013

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Procedure SetObjExpandTexture sets the "expanded" state of the referenced objects' texture. When a texture is expanded, different components of an object can have different textures.

PROCEDURE SetObjExpandTexture(
obj :HANDLE;
expanded :BOOLEAN);
def vs.SetObjExpandTexture(obj, expanded):
    return None

Parameters

obj HANDLE Handle to object.
expanded BOOLEAN Use expanded textures setting.

Remarks

Sets whether three or just a single texture is applied to this object (can be up to three for walls or two for roofs).

Version

Availability: from VectorWorks8.0