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Revision as of 09:37, 12 August 2013 by Root
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DescriptionSets the matrix of the plane for a planar object. If there is already a plane in the document with that matrix, the object will be set to be in that plane. Otherwise a new plane will be added to the document.
rotationZAngle :REAL) : BOOLEAN;
def vs.SetEntityMatrix(objectHandle, offset, rotationXAngle, rotationYAngle, rotationZAngle): return BOOLEAN
objectHandle HANDLE The object whose plane is being set. offset REAL The X, Y and Z offsets of the plane in current document units. rotationXAngle REAL The rotation of the plane about the X-axis in degrees. rotationYAngle REAL The rotation of the plane about the Y-axis in degrees. rotationZAngle REAL The rotation of the plane about the Z-axis in degrees.