VS:SetDefaultTexMapN
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Description
Set the object to have default texture mapping info. Texture resource being used is set with SetTextureRef. This routine replaces SetDefaultTexMap with version 2010 and above.
PROCEDURE SetDefaultTexMapN(
h :HANDLE;
texPartID :LONGINT;
texLayerID :LONGINT);
def vs.SetDefaultTexMapN(h, texPartID, texLayerID): return None
Parameters
h HANDLE The textured object texPartID LONGINT The texture part ID texLayerID LONGINT The texture layer ID, 0 for base, >0 for decals
Version
Availability: from Vectorworks 2010