VS:RetrieveOpenGLPrefs/ja

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.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

現在の図面のOpenGLレンダリング設定を取得します。
PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures  :BOOLEAN;
VAR tessellationDetail  :INTEGER;
VAR useNURBS  :BOOLEAN);
def vs.RetrieveOpenGLPrefs():
    return (useTextures, tessellationDetail, useNURBS)

Parameters

useTextures BOOLEAN
tessellationDetail INTEGER
useNURBS BOOLEAN

Version

Availability: from Vectorworks 2014
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