VS:RetrieveOpenGLPrefs/ja

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.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Retrieves the current OpenGL rendering preferences from data stored in the current drawing.

PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs():
    return (useTextures, tessellationDetail, useNURBS)

Parameters

useTextures BOOLEAN
tessellationDetail INTEGER
useNURBS BOOLEAN

Version

利用可能バージョン: VectorWorks_Unknow.n._