VS:RetrieveOpenGLPrefs/ja: Difference between revisions
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Latest revision as of 03:24, 16 January 2014
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
現在の図面のOpenGLレンダリング設定を取得します。
PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN tessellationDetail INTEGER useNURBS BOOLEAN
Version
Availability: from Vectorworks 2014