VS:RetrieveOpenGLPrefs: Difference between revisions

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<remark>No longer a valid function, needs updating. (MF - Nov 11, 2015)</remark>


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Latest revision as of 20:22, 11 November 2015

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Retrieves the current OpenGL rendering preferences from data stored in the current drawing.

PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs():
    return (useTextures, tessellationDetail, useNURBS)

Parameters

useTextures BOOLEAN
tessellationDetail INTEGER
useNURBS BOOLEAN

Remarks

No longer a valid function, needs updating. (MF - Nov 11, 2015)

Version

Availability: from Vectorworks 2014