VS:GetShaderRecord
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Description
Returns the shader record of the specified family (1 = color, 2 = reflectivity, 3 = transparency, 4 = bump), if one is attached to the texture.
FUNCTION GetShaderRecord(
texture :HANDLE;
family :LONGINT) : HANDLE;
def vs.GetShaderRecord(texture, family): return HANDLE
Parameters
texture HANDLE Get the shader record attached to this texture. family LONGINT The kind of shader to retrieve (1 = color, 2 = reflectivity, 3 = transparency, 4 = bump).
Version
Availability: from VectorWorks10.1