Difference between revisions of "VS:GetObjWallInsertMode"
From Vectorworks Developer
m (fix autocorrect) |
(fails on round walls) |
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Line 47: | Line 47: | ||
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<return> | <return> | ||
− | True or False upon successful retrieving of the insertion mode. | + | True or False upon successful retrieving of the insertion mode. |
− | + | ||
− | False can occur for the following conditions: | + | False can occur for the following conditions: |
− | objH is null. | + | * objH is null. |
− | wallH is null. | + | * wallH is null. |
objH is not contained in wallH.</return> | objH is not contained in wallH.</return> | ||
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− | <remark></remark> | + | <remark> |
+ | ([[User:Orso.b.schmid|Orso]], 2020.04.14) | ||
+ | Fails on Round Walls (bug filed, tested on VW 2019, 2020). | ||
+ | </remark> | ||
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Revision as of 08:32, 14 April 2020
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Returns the insertion mode for an object in a wall.- 0 = Center
- 1 = Left Edge
- 2 = Right Edge
The object (objH) must be contained in wall (wallH) to succeed.
FUNCTION GetObjWallInsertMode(
objH :HANDLE;
wallH :HANDLE;
VAR insertMode :INTEGER) : BOOLEAN;
def vs.GetObjWallInsertMode(objH, wallH, insertMode): return (Boolean, insertMode)
Parameters
objH HANDLE wallH HANDLE insertMode INTEGER
Return Value
True or False upon successful retrieving of the insertion mode.False can occur for the following conditions:
- objH is null.
- wallH is null.
objH is not contained in wallH.
Remarks
(Orso, 2020.04.14)Fails on Round Walls (bug filed, tested on VW 2019, 2020).