VS:GS EdSh PopulateMenu/ja: Difference between revisions

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<desc>
<desc>
Adds menu items to a popup in an edit shader dialog.</desc>
シェーダ編集ダイアログのポップアップにメニュー項目を追加します。</desc>


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<version>
<version>
利用可能バージョン: Vectorworks 2014
Availability: from Vectorworks 2014


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[[Category:VS Function Reference|GS_EdSh_PopulateMenu]]
[[Category:VS Function Reference|GS_EdSh_PopulateMenu]]
[[Category:VS Function Reference:Texture|GS_EdSh_PopulateMenu]]
[[Category:VS Function Reference:Textures|GS_EdSh_PopulateMenu]]

Latest revision as of 02:48, 16 January 2014

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

シェーダ編集ダイアログのポップアップにメニュー項目を追加します。

PROCEDURE GS_EdSh_PopulateMenu(
itemID :LONGINT;
numStrings :LONGINT;
cStringsArray :LONGINT;
libraryDataPtr :LONGINT);
def vs.GS_EdSh_PopulateMenu(itemID, numStrings, cStringsArray, libraryDataPtr):
    return None

Parameters

itemID LONGINT
numStrings LONGINT
cStringsArray LONGINT
libraryDataPtr LONGINT

Version

Availability: from Vectorworks 2014