VS:GS EdSh ConstructLayout/ja: Difference between revisions
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{{LocationMain|category=LocationVS/ja|specific=}} | {{LocationMain|category=LocationVS/ja|specific=}} | ||
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シェーダのパラメータ値を編集するダイアログレイアウトを生成します。</desc> | |||
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Availability: from Vectorworks 2014 | |||
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[[Category:VS Function Reference|GS_EdSh_ConstructLayout]] | [[Category:VS Function Reference|GS_EdSh_ConstructLayout]] | ||
[[Category:VS Function Reference: | [[Category:VS Function Reference:Textures|GS_EdSh_ConstructLayout]] |
Revision as of 02:48, 16 January 2014
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
シェーダのパラメータ値を編集するダイアログレイアウトを生成します。
PROCEDURE GS_EdSh_ConstructLayout(
shaderNameCStr :LONGINT;
paramsPtr :LONGINT;
VAR libraryDataPtr :LONGINT);
def vs.GS_EdSh_ConstructLayout(shaderNameCStr, paramsPtr): return libraryDataPtr
Parameters
shaderNameCStr LONGINT paramsPtr LONGINT libraryDataPtr LONGINT
Version
Availability: from Vectorworks 2014