VS:GS EdSh ConstructLayout/ja: Difference between revisions

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{{LocationMain|category=LocationVS/ja|specific=}}
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<desc>
<desc>
Creates a dialog layout for editing a shader's parameter values.</desc>
シェーダのパラメータ値を編集するダイアログレイアウトを生成します。</desc>


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<version>
<version>
利用可能バージョン: Vectorworks 2014
Availability: from Vectorworks 2014


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[[Category:VS Function Reference|GS_EdSh_ConstructLayout]]
[[Category:VS Function Reference|GS_EdSh_ConstructLayout]]
[[Category:VS Function Reference:Texture|GS_EdSh_ConstructLayout]]
[[Category:VS Function Reference:Textures|GS_EdSh_ConstructLayout]]

Revision as of 02:48, 16 January 2014

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

シェーダのパラメータ値を編集するダイアログレイアウトを生成します。

PROCEDURE GS_EdSh_ConstructLayout(
shaderNameCStr :LONGINT;
paramsPtr :LONGINT;
VAR libraryDataPtr :LONGINT);
def vs.GS_EdSh_ConstructLayout(shaderNameCStr, paramsPtr):
    return libraryDataPtr

Parameters

shaderNameCStr LONGINT
paramsPtr LONGINT
libraryDataPtr LONGINT

Version

Availability: from Vectorworks 2014