VS:EditOpenGLPrefs/ja: Difference between revisions

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Revision as of 14:29, 12 August 2013

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Allows the user to edit OpenGL renderer preferences and stores them in the current drawing.

PROCEDURE EditOpenGLPrefs(
VAR updateRendering :BOOLEAN);
def vs.EditOpenGLPrefs():
    return updateRendering

Parameters

updateRendering BOOLEAN

Version

利用可能バージョン: VectorWorks_Unknow.n._