VS:EditOpenGLPrefs/ja: Difference between revisions

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<desc>
<desc>
Allows the user to edit OpenGL renderer preferences and stores them in the current drawing.</desc>
ユーザーが現在の書類にOpenGL設定を編集して保存するできるようにします。</desc>


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<version>
<version>
利用可能バージョン: VectorWorks_Unknow.n._
Availability: from Vectorworks 2014


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[[Category:VS Function Reference|EditOpenGLPrefs]]
[[Category:VS Function Reference|EditOpenGLPrefs]]
[[Category:VS Function Reference:Render|EditOpenGLPrefs]]
[[Category:VS Function Reference:View / Zoom|EditOpenGLPrefs]]

Latest revision as of 02:18, 16 January 2014

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

ユーザーが現在の書類にOpenGL設定を編集して保存するできるようにします。

PROCEDURE EditOpenGLPrefs(
VAR updateRendering :BOOLEAN);
def vs.EditOpenGLPrefs():
    return updateRendering

Parameters

updateRendering BOOLEAN

Version

Availability: from Vectorworks 2014