Difference between revisions of "VS:ConvertToNURBS"

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(about views when converting to NURBS)
 
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Revision as of 10:25, 12 August 2013

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

This function converts the input object into a new NURBS object or a group of NURBS objects in the document.
FUNCTION ConvertToNURBS(
h  :HANDLE;
keepOrig  :BOOLEAN) : HANDLE;
def vs.ConvertToNURBS(h, keepOrig):
    return HANDLE

Parameters

h HANDLE Handle of original object.
keepOrig BOOLEAN Leave the original object in the drawing.

Remarks

(Orso, 2010 Dec. 24) The orientation of the generated NURBS object is -like for extrudes- based on the active view. You should set the view to top, to have predictable results. Unlike extrudes- this also happens while creating the object in PIO. Since in PIO it's highly advisable NOT to change view, you shouldn't use this call in this environment.

Example

VectorScript

PROCEDURE Example;
VAR
h :HANDLE;
BEGIN
h := FSActLayer;
h := ConvertToNURBS(h, FALSE);
h := CreateOffsetNurbsObjectHandle(h, 1);
END;
RUN(Example);

Python

def Example():
	h = vs.FSActLayer()
	h = vs.ConvertToNURBS(h, False)
	h = vs.CreateOffsetNurbsObjectHandle(h, 1)
Example()

Version

Availability: from VectorWorks 10.0
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