VS:Basic Installation: Difference between revisions

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In this example we have a plug-in containing 2 objects and a menu command. First we put them all in a folder named Sample1_Objects and zip them:
In this example we have a plug-in containing 2 objects and a menu command. First we put them all in a folder named Sample1_Objects and zip them:


[[Image:Sample package zipfile.jpeg|600px]]
[[Image:Sample package zipfile.jpeg|700px]]


Then from Vectrworks Tools->Plug-ins->Plug-in manager or just simply by Crtl+Shift+z we open the plug-in manager dialog. By choosing Third-party plug-ins tab and by install... botton we load our zip file into Vectorworks:
Then from Vectrworks Tools->Plug-ins->Plug-in manager or just simply by Crtl+Shift+z we open the plug-in manager dialog. By choosing Third-party plug-ins tab and by install... botton we load our zip file into Vectorworks:


[[Image:Install Package.jpg|600px]]
[[Image:Install Package.jpg|700px]]


By this Vectorworks automatically unzip the package file and copy evrything into the user plug-in folder:
By this Vectorworks automatically unzip the package file and copy evrything into the user plug-in folder:


[[Image:PlugIns Folder.jpg|600px]]
[[Image:PlugIns Folder.jpg|700px]]


and for Vectorworks to load unzipped package we have to restart it and now our objects are available to use:
and for Vectorworks to load unzipped package we have to restart it and now our objects are available to use:


[[Image:Installed Object.jpg|600px]]
[[Image:Installed Object.jpg|700px]]


== See also ==
== See also ==

Latest revision as of 18:57, 3 June 2014

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

What's that

In this example we have a plug-in containing 2 objects and a menu command. First we put them all in a folder named Sample1_Objects and zip them:

Then from Vectrworks Tools->Plug-ins->Plug-in manager or just simply by Crtl+Shift+z we open the plug-in manager dialog. By choosing Third-party plug-ins tab and by install... botton we load our zip file into Vectorworks:

By this Vectorworks automatically unzip the package file and copy evrything into the user plug-in folder:

and for Vectorworks to load unzipped package we have to restart it and now our objects are available to use:

See also

VS:Implementing Installation Script

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