VCOM:VectorWorks:ISDK::AddCoordMoveObject2D
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Description
namespace VectorWorks
Member of VCOM:VectorWorks:ISDK
Use this callback before you apply a 2D move to an object. Internally, this undo technique uses less memory than an AddBothSwapObjs call because it only saves the delta, not a copy of the entire object. Passing a nil handle creates undo primitives for all selected objects.
virtual bool AddCoordMoveObject2D(
MCObjectHandle h,
WorldCoord dx,
WorldCoord dy)
Parameters
MCObjectHandle h No information available. WorldCoord dx No information available. WorldCoord dy No information available.
Return Value
Version
Availability: from Vectorworks 2009