Difference between revisions of "Input Nodes - In-depth"

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**IN PROGRESS**
 
**IN PROGRESS**
  
== Any ==
+
==== Any ====
 
[[File:Nodesinputany.png|300px|thumbnail|center|An Any node.]]
 
[[File:Nodesinputany.png|300px|thumbnail|center|An Any node.]]
 
Create any value using the python eval function
 
Create any value using the python eval function

Revision as of 16:43, 10 November 2015

    • IN PROGRESS**

Contents

Any

An Any node.

Create any value using the python eval function


Bool

A Bool node.

Generates a True or False value from a checkbox in the OIP


Control Geometry

A Control Geometry node.

When used in the definition network of a Marionette Object, returns the first object in the Control Geometry group. Not useable outside of an object


Dim

A Dim node.

A real value with units


Int

An Int node.

An integer value


Name

A Name node.

Get a named object in the drawing


Objects by Crit

An Objects by Criteria node.

Returns a list of objects meeting the input criteria


Point2

A Point2 node.

This node represents position in 2D space defined in the OIP, optionaly with units


Point3

A Point3 node.

This node represents position in 3D space, defined in the OIP


Real

A Real node.

A Real value defined in the OIP in document units


String

A String node.

A text string defined in the OIP


Vec2

A Vec2 node.

This node produces a 2 dimensional vector


Vec3

A Vec3 node.

This node produces a 3 dimensional vector

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