Input Nodes - In-depth: Difference between revisions

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**IN PROGRESS**
== Input Nodes ==
 
INCOMPLETE
 
=== Any ===
[[File:Nodesinputany.png|300px|thumbnail|center|An Any node.]]
Create any value using the python eval function
----
 
===Bool===
[[File:Nodesinputbool.png|300px|thumbnail|center|A Bool node.]]
Generates a True or False value from a checkbox in the OIP
----
 
===Control Geometry===
[[File:Nodesinputcontrolgeometry.png|300px|thumbnail|center|A Control Geometry node.]]
When used in the definition network of a Marionette Object, returns the first object in the Control Geometry group. Not useable outside of an object
----
 
===Dim===
[[File:Nodesinputdim.png|300px|thumbnail|center|A Dim node.]]
A real value with units
----
 
===Int===
[[File:Nodesinputint.png|300px|thumbnail|center|An Int node.]]
An integer value
----
 
===Name===
[[File:Nodesinputname.png|300px|thumbnail|center|A Name node.]]
Get a named object in the drawing
----
 
===Objects by Crit===
[[File:Nodesinputobjectsbycrit.png|300px|thumbnail|center|An Objects by Criteria node.]]
Returns a list of objects meeting the input criteria
----
 
===Point2===
[[File:Nodesinputpoint2.png|300px|thumbnail|center|A Point2 node.]]
This node represents position in 2D space defined in the OIP, optionaly with units
----
 
===Point3===
[[File:Nodesinputpoint3.png|300px|thumbnail|center|A Point3 node.]]
This node represents position in 3D space, defined in the OIP
----
 
===Real===
[[File:Nodesinputreal.png|300px|thumbnail|center|A Real node.]]
A Real value defined in the OIP in document units
----
 
===String===
[[File:Nodesinputstring.png|300px|thumbnail|center|A String node.]]
A text string defined in the OIP
----
 
===Vec2===
[[File:Nodesinputvec2.png|300px|thumbnail|center|A Vec2 node.]]
This node produces a 2 dimensional vector
----
 
===Vec3===
[[File:Nodesinputvec3.png|300px|thumbnail|center|A Vec3 node.]]
This node produces a 3 dimensional vector

Latest revision as of 22:12, 10 November 2015

Input Nodes

INCOMPLETE

Any

An Any node.

Create any value using the python eval function


Bool

A Bool node.

Generates a True or False value from a checkbox in the OIP


Control Geometry

A Control Geometry node.

When used in the definition network of a Marionette Object, returns the first object in the Control Geometry group. Not useable outside of an object


Dim

A Dim node.

A real value with units


Int

An Int node.

An integer value


Name

A Name node.

Get a named object in the drawing


Objects by Crit

An Objects by Criteria node.

Returns a list of objects meeting the input criteria


Point2

A Point2 node.

This node represents position in 2D space defined in the OIP, optionaly with units


Point3

A Point3 node.

This node represents position in 3D space, defined in the OIP


Real

A Real node.

A Real value defined in the OIP in document units


String

A String node.

A text string defined in the OIP


Vec2

A Vec2 node.

This node produces a 2 dimensional vector


Vec3

A Vec3 node.

This node produces a 3 dimensional vector