VS:RetrieveOpenGLPrefs/ja
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Description
現在の図面のOpenGLレンダリング設定を取得します。
PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN tessellationDetail INTEGER useNURBS BOOLEAN
Version
Availability: from Vectorworks 2014