VS:RetrieveOpenGLPrefs/ja
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Retrieves the current OpenGL rendering preferences from data stored in the current drawing.
PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN tessellationDetail INTEGER useNURBS BOOLEAN
Version
利用可能バージョン: VectorWorks_Unknow.n._