Input Nodes - In-depth
- IN PROGRESS**
Input Nodes
Input nodes are
Any
![](/images/6/68/Nodesinputany.png)
Create any value using the python eval function
Bool
![](/images/d/d2/Nodesinputbool.png)
Generates a True or False value from a checkbox in the OIP
Control Geometry
![](/images/thumb/3/34/Nodesinputcontrolgeometry.png/300px-Nodesinputcontrolgeometry.png)
When used in the definition network of a Marionette Object, returns the first object in the Control Geometry group. Not useable outside of an object
Dim
![](/images/4/4a/Nodesinputdim.png)
A real value with units
Int
![](/images/1/19/Nodesinputint.png)
An integer value
Name
![](/images/thumb/9/90/Nodesinputname.png/300px-Nodesinputname.png)
Get a named object in the drawing
Objects by Crit
![](/images/thumb/e/e0/Nodesinputobjectsbycrit.png/300px-Nodesinputobjectsbycrit.png)
Returns a list of objects meeting the input criteria
Point2
![](/images/thumb/3/30/Nodesinputpoint2.png/300px-Nodesinputpoint2.png)
This node represents position in 2D space defined in the OIP, optionaly with units
Point3
![](/images/thumb/5/55/Nodesinputpoint3.png/300px-Nodesinputpoint3.png)
This node represents position in 3D space, defined in the OIP
Real
![](/images/1/17/Nodesinputreal.png)
A Real value defined in the OIP in document units
String
![](/images/e/ec/Nodesinputstring.png)
A text string defined in the OIP
Vec2
![](/images/4/4b/Nodesinputvec2.png)
This node produces a 2 dimensional vector
Vec3
![](/images/f/f2/Nodesinputvec3.png)
This node produces a 3 dimensional vector