VS:SetTexMapBoolN: Difference between revisions
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Latest revision as of 14:38, 12 August 2013
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Set map info for specific part of object. partID is texture part, overall is 3. Selector: init:1, flip:2, repH:3, repV:4, long edge:5, worldZ:6, auto align:7
PROCEDURE SetTexMapBoolN(
obj :HANDLE;
texPartID :LONGINT;
texLayerID :LONGINT;
selector :INTEGER;
value :BOOLEAN);
def vs.SetTexMapBoolN(obj, texPartID, texLayerID, selector, value): return None
Parameters
obj HANDLE texPartID LONGINT texLayerID LONGINT selector INTEGER value BOOLEAN
Version
Availability: from Vectorworks 2010