VS:SetTexMapReal

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.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Set map info for specific part of object. partID is texture part, overall is 3.

Selector:

  • offsetX:1
  • offsetY:2
  • scale2D:3
  • rotate2D:4
  • radius:5
  • matrix mat00 through mat32: 6-17
These values are the coefficients for the 4 row x 3 column object space to texture space 3D transform matrix. These values are changed by things like the Edit Mapping dialog.
PROCEDURE SetTexMapReal(
h  :HANDLE;
partID  :LONGINT;
selector  :INTEGER;
value  :REAL);
def vs.SetTexMapReal(h, partID, selector, value):
    return None

Parameters

h HANDLE
partID LONGINT
selector INTEGER
value REAL

Version

Availability: from Vectorworks14.0

See Also

VS:GetTexMapReal
[[VS:GetTexMapReal]]
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