VS:GS EdSh PopulateMenu
From Vectorworks Developer
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Adds menu items to a popup in an edit shader dialog.PROCEDURE GS_EdSh_PopulateMenu(
itemID :LONGINT;
numStrings :LONGINT;
cStringsArray :LONGINT;
libraryDataPtr :LONGINT);
def vs.GS_EdSh_PopulateMenu(itemID, numStrings, cStringsArray, libraryDataPtr): return None
Parameters
itemID LONGINT numStrings LONGINT cStringsArray LONGINT libraryDataPtr LONGINT