VS:EditOpenGLPrefs
From Vectorworks Developer
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Allows the user to edit OpenGL renderer preferences and stores them in the current drawing.PROCEDURE EditOpenGLPrefs(
VAR updateRendering :BOOLEAN);
def vs.EditOpenGLPrefs(): return updateRendering
Parameters
updateRendering BOOLEAN