VS:SetTextureBitmap
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Procedure SetTextureBitmap sets the bitmap object attached to the referenced texture. If no texture is desired then set textureBitmap to NIL.
PROCEDURE SetTextureBitmap(
shaderRecord :HANDLE;
textureBitmap :HANDLE);
def vs.SetTextureBitmap(shaderRecord, textureBitmap): return None
Parameters
shaderRecord HANDLE Handle to shader record. textureBitmap HANDLE Handle to texture bitmap.
Remarks
Sets the bitmap for a shader record, use NIL for no bitmap
Version
Availability: from VectorWorks8.0