VS:SetOpenGLPrefs: Difference between revisions

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Revision as of 17:37, 18 September 2013

.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Sets the current OpenGL rendering preferences from data passed in.

PROCEDURE SetOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.SetOpenGLPrefs():
    return (useTextures, tessellationDetail, useNURBS)

Parameters

useTextures BOOLEAN
tessellationDetail INTEGER
useNURBS BOOLEAN

Version

Availability: from Vectorworks 2014