VS:RetrieveOpenGLPrefs: Difference between revisions
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Revision as of 14:36, 12 August 2013
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Returns the current OpenGl rendering options. Use textures boolean returns whether or not OpenGL rendering will apply renderworks textures. The tesselation detail parameter is returns the index of the detail pop-up in the OpenGL dialog. (0 = Low; 3 = Very High)
PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN Output parameter. tessellationDetail INTEGER Output parameter. useNURBS BOOLEAN Output parameter.
Version
Availability: from All Versions
This is drop-in function.