VS:RetrieveOpenGLPrefs: Difference between revisions
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<desc> | <desc> | ||
Retrieves the current OpenGL rendering preferences from data stored in the current drawing.</desc> | |||
</desc> | |||
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<def> | <def> | ||
<funcDef lang="vs"> | <funcDef lang="vs"> | ||
PROCEDURE RetrieveOpenGLPrefs(VAR useTextures :BOOLEAN; VAR tessellationDetail :INTEGER; VAR useNURBS :BOOLEAN); | PROCEDURE RetrieveOpenGLPrefs(VAR useTextures:BOOLEAN; VAR tessellationDetail:INTEGER; VAR useNURBS:BOOLEAN); | ||
</funcDef> | </funcDef> | ||
<funcDef lang="py"> | <funcDef lang="py"> | ||
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useTextures | useTextures | ||
BOOLEAN | BOOLEAN | ||
</line> | </line> | ||
<line> | <line> | ||
tessellationDetail | tessellationDetail | ||
INTEGER | INTEGER | ||
</line> | </line> | ||
<line> | <line> | ||
useNURBS | useNURBS | ||
BOOLEAN | BOOLEAN | ||
</line> | </line> | ||
</lineList> | </lineList> | ||
</params> | </params> | ||
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< | <remark></remark> | ||
</ | |||
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< | <sample></sample> | ||
</ | |||
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< | <seeAlso></seeAlso> | ||
</ | |||
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<version> | <version> | ||
Availability: from | Availability: from Vectorworks 2014 | ||
</version> | </version> | ||
</vwDoc> | </vwDoc> |
Revision as of 17:37, 18 September 2013
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Retrieves the current OpenGL rendering preferences from data stored in the current drawing.
PROCEDURE RetrieveOpenGLPrefs(
VAR useTextures :BOOLEAN;
VAR tessellationDetail :INTEGER;
VAR useNURBS :BOOLEAN);
def vs.RetrieveOpenGLPrefs(): return (useTextures, tessellationDetail, useNURBS)
Parameters
useTextures BOOLEAN tessellationDetail INTEGER useNURBS BOOLEAN
Version
Availability: from Vectorworks 2014