VS:GetTexMapRealN: Difference between revisions
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<remark>([[User:Orso.b.schmid|Orso]], 2017.12.30): | <remark>([[User:Orso.b.schmid|Orso]], 2017.12.30): | ||
The radius of a part's texture on a Round Wall | The radius of a part's texture on a Round Wall, fetched with the flag 5, is always mm: | ||
GetTexMapRealN(FSActLayer, 7, 0, 5) | <code lang="vs"> | ||
GetTexMapRealN(FSActLayer, 7, 0, 5); { radius in mm of the left part's (7) texture on a round wall } | |||
</code> | |||
</remark> | </remark> | ||
Revision as of 14:50, 30 December 2017
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Get map info for specific part of object. partID is texture part, overall is 3. Selector: offsetX:1, offsetY:2, scale2D:3, rotate2D:4, radius:5, matrix mat00 through mat32: 6-17
FUNCTION GetTexMapRealN(
obj :HANDLE;
texPartID :LONGINT;
texLayerID :LONGINT;
selector :INTEGER) : REAL;
def vs.GetTexMapRealN(obj, texPartID, texLayerID, selector): return REAL
Parameters
obj HANDLE texPartID LONGINT texLayerID LONGINT 0 for base, >0 for decals selector INTEGER
Remarks
(Orso, 2017.12.30):
The radius of a part's texture on a Round Wall, fetched with the flag 5, is always mm:
GetTexMapRealN(FSActLayer, 7, 0, 5); { radius in mm of the left part's (7) texture on a round wall }
Version
Availability: from Vectorworks 2010