VS:GetTexMapIntN
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Description
Get map info for specific part of object. partID is texture part, overall is 3. Selector should be 1, to return the texture map type integer.
FUNCTION GetTexMapIntN(
obj :HANDLE;
texPartID :LONGINT;
texLayerID :LONGINT;
selector :INTEGER) : INTEGER;
def vs.GetTexMapIntN(obj, texPartID, texLayerID, selector): return INTEGER
Parameters
obj HANDLE texPartID LONGINT texLayerID LONGINT 0 for base, >0 for decals selector INTEGER
Remarks
(_c_, 2017 Dec. 29)
Texture Mapping Types:
- Plane 0
- Sphere 1
- Cylinder 2
- Perimeter 3
If it's set on Auto-align GetTexMapIntN returns the appropriate flag depending on the object
Example
{ _c_: returns the mapping type (plane, sphere, cylinder, perimeter) of the overall texture }
GetTexMapIntN(obj, 3, 0, 1);
Version
Availability: from Vectorworks 2010