VS:GetObjWallInsertMode: Difference between revisions
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4 - Core Component - Left Edge<BR> | 4 - Core Component - Left Edge<BR> | ||
5 - Core Component - Right Edge<BR> | 5 - Core Component - Right Edge<BR> | ||
<BR> | <BR> | ||
The object (objH) must be contained in wall (wallH) to succeed.</desc> | The object (objH) must be contained in wall (wallH) to succeed.</desc> | ||
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objH is null.<BR> | objH is null.<BR> | ||
wallH is null.<BR> | wallH is null.<BR> | ||
objH is not contained in wallH.</return> | objH is not contained in wallH.<BR> | ||
</return> | |||
----------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------- | ||
<remark></remark> | <remark> | ||
[[User:Ptr|Ptr]] 2022.07.01: | |||
In Python the third parameter (insertMode) doesn't do anything, but it needs to be entered to avoid an error message. | |||
</remark> | |||
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Latest revision as of 13:42, 1 July 2022
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Returns the insertion mode for an object in a wall.
0 - Wall - Centerline
1 - Wall - Left Edge
2 - Wall - Right Edge
3 - Core Component - Centerline
4 - Core Component - Left Edge
5 - Core Component - Right Edge
The object (objH) must be contained in wall (wallH) to succeed.
FUNCTION GetObjWallInsertMode(
objH :HANDLE;
wallH :HANDLE;
VAR insertMode :INTEGER) : Boolean;
def vs.GetObjWallInsertMode(objH, wallH, insertMode): return (Boolean, insertMode)
Parameters
objH HANDLE wallH HANDLE insertMode INTEGER
Return Value
True or False upon successful retrieving of the insertion mode.
False can occur for the following conditions:
objH is null.
wallH is null.
objH is not contained in wallH.
Remarks
Ptr 2022.07.01:
In Python the third parameter (insertMode) doesn't do anything, but it needs to be entered to avoid an error message.
Version
Availability: from Vectorworks 2017