VS:GetNumTexLayers

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.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix

Description

Returns number of texture layers (base + decals) for the specified part.

FUNCTION GetNumTexLayers(
obj :HANDLE;
texPartID :LONGINT) : LONGINT;
def vs.GetNumTexLayers(obj, texPartID):
    return LONGINT

Parameters

obj HANDLE
texPartID LONGINT

Remarks

(Orso, 2017 Dec. 29) For the texPartID flags, check the VS:Function_Reference_Appendix#Tex: Texture Part ID or more completely the SDK file RenderOptionsValues.h:

3: overall for any kind of object
4: top in extrudes/sweeps
5: bottom in extrudes/sweeps
6: sides in extrudes/sweeps
7: left in walls
8: right in walls
9: start cap in walls
10: end cap in walls
11: top in walls
12: bottom in walls
13: holes in walls
14: top in roof faces/slabs
15: bottom in roof faces/slabs
16: sides in roof faces/slabs
17: top in roofs
18: bottom in roofs
19: sides in roofs
20: gable in roofs
21: fascia in roofs
22: attic in roofs
23: soffit in roofs
24: dutch walls in roofs
25: dormer walls in roofs
26: frame cap in curtain walls
27: panel face in curtain walls

Version

Availability: from Vectorworks 2010