VS:EditOpenGLPrefs/ja: Difference between revisions
Jump to navigation
Jump to search
m (1 revision) |
m (1 revision) |
(No difference)
|
Revision as of 14:29, 12 August 2013
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Allows the user to edit OpenGL renderer preferences and stores them in the current drawing.
PROCEDURE EditOpenGLPrefs(
VAR updateRendering :BOOLEAN);
def vs.EditOpenGLPrefs(): return updateRendering
Parameters
updateRendering BOOLEAN
Version
利用可能バージョン: VectorWorks_Unknow.n._