VS:ConvertToPolygon: Difference between revisions
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<desc> | <desc> | ||
Converts object to polygon. | Converts object to polygon.</desc> | ||
</desc> | |||
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<def> | <def> | ||
<funcDef lang="vs"> | <funcDef lang="vs"> | ||
FUNCTION ConvertToPolygon(h :HANDLE; resolution :INTEGER) :HANDLE; | FUNCTION ConvertToPolygon(h:HANDLE; resolution:INTEGER) : HANDLE; | ||
</funcDef> | </funcDef> | ||
<funcDef lang="py"> | <funcDef lang="py"> | ||
Line 34: | Line 33: | ||
</lineList> | </lineList> | ||
</params> | </params> | ||
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<remark> | <remark> | ||
'''Notes:''' (RMullin - 2020 Mar 03) | |||
# Setting "resolution" higher creates more vertices. Magic numbers for "resolution" are [0, 8, 16, 32, 64, 128, 256, 512]. | |||
#: Integer values between the numbers in this list generate duplicate results. | |||
#: Values outside this range do not appear to affect the number of vertices generated. | |||
# This function creates a duplicate object, so you don't have to duplicate the object beforehand if you want to retain the original object. | |||
# If the original is selected, the duplicate will be selected, and vice versa. | |||
</remark> | </remark> | ||
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<sample> | <sample></sample> | ||
</ | ----------------------------------------------------------------------------------------------------------- | ||
<seeAlso></seeAlso> | |||
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<version> | <version> | ||
Availability: from | Availability: from Vectorworks 2014 | ||
</version> | </version> | ||
</vwDoc> | </vwDoc> | ||
[[Category:VS Function Reference|ConvertToPolygon]] | [[Category:VS Function Reference|ConvertToPolygon]] | ||
[[Category:VS Function Reference: | [[Category:VS Function Reference:Graphic Calculation|ConvertToPolygon]] |
Latest revision as of 09:02, 3 March 2020
.VectorScript|VectorScript ..VS:Function Reference|Function Reference ..VS:Function_Reference_Appendix|Appendix
Description
Converts object to polygon.
FUNCTION ConvertToPolygon(
h :HANDLE;
resolution :INTEGER) : HANDLE;
def vs.ConvertToPolygon(h, resolution): return HANDLE
Parameters
h HANDLE resolution INTEGER
Remarks
Notes: (RMullin - 2020 Mar 03)
- Setting "resolution" higher creates more vertices. Magic numbers for "resolution" are [0, 8, 16, 32, 64, 128, 256, 512].
- Integer values between the numbers in this list generate duplicate results.
- Values outside this range do not appear to affect the number of vertices generated.
- This function creates a duplicate object, so you don't have to duplicate the object beforehand if you want to retain the original object.
- If the original is selected, the duplicate will be selected, and vice versa.
Version
Availability: from Vectorworks 2014