VS:Add3DPt
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Description
Procedure Add3DPt adds a vertex into a newly created 3D polygon.
Calls to Add3DPt should be made between calls to BeginPoly3D, which initiates polygon creation, and EndPoly3D, which terminates polygon creation. A minimum of two vertices must be created to define a valid 3D polygon object, and calculations may be performed within the BeginPoly3D-EndPoly3D structure, providing additional options for vertex generation.
PROCEDURE Add3DPt(
pX,pY,pZ :REAL);
def vs.Add3DPt(p): return None
Parameters
p REAL Location of 3D vertex.
Example
VectorScript
BeginPoly3D; Add3DPt(0,0,0); Add3DPt(2,0,0); Add3DPt(2,2,0); Add3DPt(1,3,0); Add3DPt(0,2,0); Add3DPt(0,0,0); EndPoly3D;
Python
vs.BeginPoly3D() vs.Add3DPt(0,0,0) vs.Add3DPt(2,0,0) vs.Add3DPt(2,2,0) vs.Add3DPt(1,3,0) vs.Add3DPt(0,2,0) vs.Add3DPt(0,0,0) vs.EndPoly3D()
Version
Availability: from All Versions
See Also
VS Functions:
VS Functions:
[[VS:BeginPoly3D]]
| [[VS:EndPoly3D]]