VS:GetTextureRefN
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Description
Returns the texture reference for a specified object.
FUNCTION GetTextureRefN(
obj :HANDLE;
texPartID :LONGINT;
texLayerID :LONGINT;
resolveByClass :BOOLEAN) : LongInt;
def vs.GetTextureRefN(obj, texPartID, texLayerID, resolveByClass): return LongInt
Parameters
obj HANDLE texPartID LONGINT texLayerID LONGINT Texture layer ID, 0 for base, >0 for decals resolveByClass BOOLEAN
Remarks
_c_ (2017.12.30): This was always a cryptical call, below an example from my own notes:
{ set texLayerID to 0, if you don't have decals you want to access } GetTextureRefN(obj, 3, 0, FALSE); { returns info on the overall part (3) * texture index if the part is "texture" * 0 if the part is "None" * -1 if the part is "Class Texture" } GetTextureRefN(obj, 3, 0, TRUE); { returns info on the overall part (3) * texture index if the part is "texture" * 0 if the part is "None" * index of the class texture if the part is "Class Texture" }
Version
Availability: from Vectorworks 2010