VS:SetEntityMatrixN

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Description

Sets the matrix of the plane for a planar object. If there is already a plane in the document with that matrix, the object will be set to be in that plane. Otherwise a new plane will be added to the document.
FUNCTION SetEntityMatrixN(
objectHandle  :HANDLE;
u  :REAL;
v  :REAL;
w  :REAL;
offset  :REAL) : BOOLEAN;
def vs.SetEntityMatrixN(objectHandle, u, v, w, offset):
    return BOOLEAN

Parameters

objectHandle HANDLE The object whose plane is being set.
u REAL The X, Y and Z values of the plane's u-vector in current document units.
v REAL The X, Y and Z values of the plane's v-vector in current document units.
w REAL The X, Y and Z values of the plane's w-vector in current document units.
offset REAL The X, Y and Z offsets of the plane in current document units.

Return Value

Returns True if data was set successfully, False otherwise.

Version

Availability: from Vectorworks 2016

See Also

VS Functions:

VS:SetEntityMatrix

VS Functions: [[VS:SetEntityMatrix]]
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